Showing posts with label 3ds max Tutorial. Show all posts
Showing posts with label 3ds max Tutorial. Show all posts

Saturday, April 11, 2015

Making Flex Muscles with Flex Modifer in 3ds Max by Paul Neae

Flex Muscles 1




Tutorial showing a method for using Flex for muscles in 3DS Max


Flex Muscles 2, Fatty Tissue


Tutorial showing how to use Flex in 3DS Max for creating fatty tissues in characters



Flex Muscles 3 Rigging Muscles



Creating muscles in 3DS Max using Flex, Skin Wrap, Volume Select and Vertex Paint.

Custom Cat Rigs for Characters in 3DS Max



In this tutorial we are going to take a basic character and build a custom bone skeleton rig for him to get him ready for animation.

CAT Rig setup in 3ds Max



How to set up a 3ds Max CAT Rig to fit your character. CAT Rig is a quick and versatile way of animating characters in 3ds Max and setting up a quality rig is really easy.

SkinWrap in 3ds Max



Using 3ds Max SkinWrap modifier to control tight fitting clothing on a character. SkinWrap is a great way to take anything you've already skinned and make it move too. High poly character could be skinned to a skinned low poly version.

Skin Morph in 3ds Max


This is a video Ken Pitts puts together on how to use the Skin Morph modifier in 3ds Max to fix skinning problems. Skin Morph tools are not great for re-modelling joints so he shows you how to import morph targets which you can model using all the normal tools. Also where you can use Skin Morph to fix common skinning issues.

Jewellery Rendering in 3D Studio Max with Vray


In this video we go through the steps of creating nice looking macro jewellery renderings with 3D Studio Max & Vray.

Getting Started with Vray in 3ds Max


Learn about Vray in 3ds max with Grant Warwick

Noise Free Renders with Vray in 3ds Max



Some of the noise settings tutor goes through to setup cleaner renders.
Enjoy everyone!

Subsurface Scattering and IRAY render Tutorial in 3DsMax


In this video we are going to go through subsurface scattering settings using IRAY renderer to get realistic results when applying this material to a cg food scene.

Realistic Grass In 3D Studio Max 2015 & IRAY


Using the Mantissa Grass Gen Script and Iray to create realistic grass and rendering it out with Iray renderer.

Working with OpenSubdiv in 3ds Max 2015



In this video John Martini, known for his site Joker Martini, walks through the details of OpenSubdiv in 3ds Max.
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